Graphic Designer
About Worlds
Worlds is a new remote-first studio from former veterans of Epic Games.
Founded in 2022 and backed by Griffin Gaming Partners (investors in Scopely, Marvel Snap, Frostgiant), we're pushing the limits of Unreal Engine to create PC titles defined by novel mechanics and graphical excellence.
Responsibilities:
- Lead and manage a small team of artists
- Create and deliver in-game and marketing assets
- Develop content for social media, advertisements, and internal documents
- Oversee the visual direction and style of multiple game projects
- Collaborate with other departments to ensure cohesive game design and art style
Who you are:
- You’re an expert in visual storytelling and the language of video content. You have an intuitive sense of what draws people into a trailer or static ad whether it be for a video game, a film, or any other kind of media
- You’re an independent worker, when your task list is clear you reach out to other teams and find where your work is needed.
- You know your tools. Premier and After Effects are a must. Experience with Blender or Unreal 4/5 are a plus.
- You’re capable of lending a hand in other areas of marketing such as preparing and editing screenshots and social media material with tools like Photoshop, Illustrator, and/or InDesign
Work environment
- Remote work, no 'camera-on' policy for meetings
- Worlds.org operates on a remote-first basis. The position is fully mote and open to candidates worldwide.
- Flexible hours + unlimited vacation
- No internal emails or Slack
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